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Sound Design For Video Games 

About Sound Design For Video Games 

A month ago we started working on the second portfolio project. This time it's creating, editing and mixing audio for video games. Multiple processes were used to achieve the final result, including: Foley ( recording found objects and creating new and unique audio) editing Loops from software instruments, along with, editing and manipulating audio loops. This was accomplished by using, field recorders, Logic Pro X & Pro Tools 12 DAW's, Wwise, and a lot of time. 

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Four videos were created for each phase of implementation of audio layers, one for each week. I hope you enjoy. 

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